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Friday, June 26 • 3:00pm - 3:45pm
Getting the Most Out of User Testing

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Feed back on your game from real users provides critical design notes for any game development team, but this step is often underused or missed all together. Industry experts discuss how best to design and utilize user testing to create polished and professional games.


David Cubberly

David began working at Volition as a QA Tester in 2007, quickly moving to the voice audio assistant for Saints Row 2 and Red Faction: Guerrilla. During that time David was instrumental in developing a robust voice management system that was used for several future Volition projects... Read More →
avatar for Carol Mertz

Carol Mertz

Creator and Destroyer of Worlds, Happy Badger Studio
Carol is a partner at indie game company Happy Badger Studio, community leader of the St. Louis Game Developer Co-op, and co-organizer of indie games convention PixelPop Festival. Between making games and hosting game dev events, Carol spends a substantial amount of her time encouraging... Read More →

Ish Vicens

Born in Puerto Rico and raised in New Jersey, Ish relocated to Illinois on a whim. He landed at Volition testing on The Punisher and stayed for the snacks and free soda. Following his stint in QA, Ish moved on to the rolling hills of Spreadsheet Land, working as an Producer. When... Read More →

Friday June 26, 2015 3:00pm - 3:45pm EDT
B: Small Panel Room Panel Room 140

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